3/6/2020 Animal Crossing Font Download
UrbanFonts features an amazing collection of free fonts, premium fonts and free dingbats. With over 8,000 freeware fonts, you've come to the best place to download fonts! Most fonts on this site are freeware, some are shareware or linkware.
The best website for free high-quality ANIMAL fonts, with 40 free ANIMAL fonts for immediate download, and ➔ 73 professional ANIMAL fonts for the best price on the Web.
40 Free ANIMAL Fonts
Please note: If you want to create professional printout, you should consider a commercial font. Free fonts often have not all characters and signs, and have no kerning pairs (Avenue ↔ A venue, Tea ↔ T ea).
Check it for free with Typograph.
Please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
< Animal Crossing
This is a sub-page of Animal Crossing.
Animal Crossing has had four different versions, with plenty of differences between them:
General DifferencesStartup Logo
The logo seen upon startup varies. In Doubutsu no Mori, it was a Nintendo 64 logo which would pop up similarly to a piece of furniture being dropped in a house; the logo's color palette would change each time the intro played, beginning with the regular logo each time the game was booted up. In succeeding games, it was the Nintendo logo that would simply fade in. The logo is white in Doubutsu no Mori+ and region specific colors in the other two remakes (red in NTSC regions and blue in PAL regions).
Title Screen
Writing Interface
The Japanese versions use a dial-based typing system. The Control Stick selects a letter, A types the letter, and pressing Down on the Control Stick switches the dial to a different set of characters (ABCDE to FGHIJ, etc.). In Animal Crossing, a keyboard system is used instead.
Clock Interface
Video Quality
Like most NTSC Nintendo 64 games, Doubutsu no Mori is displayed in 240p, a form of low-resolution video consisting of 320 pixels by 240, spread out to only occupy odd-numbered scanlines. The GameCube versions, meanwhile, are re-rendered in 480i, allowing for double the resolution but alternating between even-numbered and odd-numbered scanlines on a frame-by-frame basis at 60 frames per second. This video quality was standard for most consumer televisions prior to the late 2000's, as well as for sixth generation game consoles like the GameCube. Like most GameCube games, however, Doubutsu no Mori + and its various re-releases are also capable of being displayed at 480p, a higher-quality form of standard definition video that displays all 525 scanlines simultaneously. In PAL regions, Animal Crossing is displayed solely in 576i, the standardized video resolution for these regions at the time; progressive scan is not possible on PAL GameCube games without the use of external devices.
On modern progressive displays, the difference in video quality boils down to 240p appearing more 'pixellated' than 480i/480p/576i at the same size due to the lower amount of visual data making up the image, while 480i and 576i appear to have a 'combing' effect on moving parts of the image without any deinterlacing software active.
Item Differences
Various articles of clothing, stationery, wallpaper, and carpeting in the N64 version were redesigned in later versions (i.e., the N Logo Shirt becoming the G Logo Shirt).
Changed ItemsRemoved ItemsCharacter Differences
Various characters and villagers were redesigned in the GameCube versions.
Special Characters
When all of the special characters were redesigned, they were strangely kept for all regional versions of Wild World and beyond.
Resetti and Don Resetti wear a white shirt in the N64 and + versions, and a set of overalls atop the shirt in the US and e+ versions. However, their alternate outfits will later be reused in Animal Crossing: Happy Home Designer.
Tom Nook and Redd have slightly different uniforms in the N64 and + versions. In those versions, their uniforms contain Japanese characters, which were replaced in the US and e+ versions (Nook bearing his signature leaf logo and Redd displaying the letter 'B').
In +, Tortimer wears a red zucchetto and glasses with light-blue lenses. In the US and e+ versions, he wears a top-hat and glasses with clear lenses.
Katrina wears a white robe and matching headband in the N64 and + versions. In the US and e+ versions, she wears a traditional red Roma outfit.
Villager Characters
Bluebear's pupils are smaller and her muzzle is altered from a Western-styled, semi-trapezoidal design to a triangular, anime-esque one.
Stella's muzzle is replaced with a curved smile, her skin is changed from pink to beige, and her blush is changed from orange to salmon.
Nibbles's green fur is changed to teal, and her blush is replaced with freckles.
Portia's eyes are longer and higher-positioned, making her appear less blissful than in the N64 version.
Ursala's hair is darkened, her eyebrows are changed from a u-shape to thicker, diagonal lines (making her appear milder in expression), her muzzle is made smaller and recolored from bright pink to cream, and her eye shape is changed from half-almond to full-almond.
Cleo's nostrils are changed from large circles to small, upside-down almond shapes.
Murphy is given a dark green patch on his right ear, his eyes are changed from slight curves to straight lines, his eyebrows are changed from curved black triangles to straight green lines, the straight tips of his 3-shaped mouth are removed in compensation for said mouth being made slightly bigger, and his muzzle is slightly smaller.
One notable redesign was to Jane. In the Japanese versions, she had white fur, brown skin, tired eyes, and large pink lips. Due to this design's rather unfortunate similarity to stereotypical depictions of African-Americans, she was given purple fur, smaller lips, pinkish skin, and irritated-looking eyes in Animal Crossing.
Location Changes
Various buildings, such as Tom Nook's Store, the Dump, and the Post Office, have their logos redesigned in the US and e+ versions, removing all Japanese characters.
Bell Shrine/Wishing Well
In Doubutsu no Mori and +, a Bell Shrine would appear beside a large tree in a lower acre. In Animal Crossing and e+, the Bell Shrine was replaced with a Wishing Well.
Along with this, the interactivity with the large tree on New Year's Day changed: in the N64 and + versions, the player would shake the rope on the face of the shrine, making the bells on the rope ring. In the US and e+ versions, the player would throw a Bell (as in the currency) into the well.
Nook's Cranny
Nook 'n' Go
Nookway
Nookington's
Post Office
Dump
Police Station
Other Differences
Released fish in the N64 version bounce along the ground once before diving into the water. In later versions, they dive straight into the water to conserve time.
During the Cherry Blossom Festival, villagers have picnics on tatami mats, surrounding the Bell Shrine/Wishing Well in the Japanese versions. In the US version, they simply dance around the Wishing Well.
Doubutsu no Mori, Doubutsu no Mori +
Likewise, the music for the festival was changed in the American version.
In the Japanese versions, igloos contain woks with slowly bubbling blocks of tofu. In the US version, it is replaced with a cauldron full of chowder.
The notes on the Town Tune board are represented with 'Do Re Mi Fa So La Ti Do' abbreviations in the N64 version, Latin characters in Animal Crossing, and katakana in e+.
Diaries dropped on the floor in the N64, +, and US versions appear as objects stuffed inside a brown paper bag with Tom Nook's symbol printed on it; this symbol is also used for saplings. In e+, diaries appear as envelopes.
Animal Crossing Font Download
Items that do not act as furniture when placed indoors vary in how they are displayed if present in a building. In the N64 version, they appear as sprites, while in the GameCube versions, they have 3D models.
The ink meter (seen when writing letters, diary entries, or bulletin board posts) is absent in e+.
Gameplay Differences
Features added in Doubutsu no Mori +
Note: The following features are ones not listed in previous sections.
Animal Crossing LogoNintendo 64
Features added in Animal Crossing
Note: The following features are ones not listed in previous sections.
Wild Animal Font
Features added in Doubutsu no Mori e+
Note: The following features are ones not listed in previous sections.
Retrieved from 'https://tcrf.net/index.php?title=Animal_Crossing/Version_Differences&oldid=669927'
Comments are closed.
|
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |